12.20 – Freezing

For a moment Naudrek merely floated, a pained expression on his face, but he did not let go his air, and after a moment he swam on.

Then a blast of even colder water slammed into Einarr’s side. Thanks to the moment’s warning from Naudrek, he was able to keep Runa from slamming bodily into the wall at the low cost of a shock to his knees. Read more…

12.19 – Flood

Einarr could hear the breath in his throat as he stumbled again in the corridor. Ahead of him, Naudrek didn’t look much better off – and this was after Runa had returned to the Song of Stamina. They weren’t even running, just now, merely trying to keep putting one foot in front of the other. There was only so much their bodies could handle, after all, and the dvergr traps were rapidly pushing them past it. Read more…

12.18 – Tunnels of Fire and Blood

Burned hair. Singed sleeves. Blistering skin on arms and legs and – yes – even faces. Einarr and his band rotated their way down the flaming hell of the staircase, and with every blast of flame their fatigue grew. Even Runa, much to Einarr’s shame – did not escape burns. Long before they reached a landing at the bottom, she began to Sing to maintain their stamina.

Read more…

12.16 – Next Level

The tricky part was getting Runa across.

Thjofgrir had taken a running leap across the space marked out by Vali and, since none of them had been able to spot the expected ‘keyhole,’ deliberately triggered and then destroyed the hinges at the top. That was not going to win them any love from the dvergr, Einarr feared, but it had neatly solved the problem. Read more…

12.15 – Above and Below

A clicking sound, like a knife being stropped, sounded twice and abruptly the tunnel was plunged into darkness. Runa froze in her tracks, blinking, her eyes straining for any light. “Einarr?”

She disliked how tremulous her voice sounded just there, but there was nothing she could do about it now. She cleared her throat and called again. “Einarr? Kaldr?” Read more…

12.14 – Wheel Spokes

Where Einarr had expected to see a third switchback, they were instead presented with a fork in the road. There was, of course, no good way of telling which way was north down here, and so with a shrug they turned left.

A little further on, the path split again. Again they went left. Read more…

12.13 – Rune Wards

Abruptly, Kaldr gave a violent shake of his head. “No. None of these. There’s something we’re missing – there has to be.”

“Why’s that?” Thjofgrir asked without looking up from the lines of runes on the floor.

“Because the dwarves use these tunnels. There has to be another door, one that’s hard to find if you’re not a dvergr.” Read more…